


Former President
of the UBC Game Development Club
Computer Engineering
Graduate of UBC
HR Lead
at BUSGDA




About Me
A computer engineer with experience in game development, quality assurance, network design, embedded systems and technical art. An active member of the game development community in Vancouver, passionate about creating games and creative experiences.





DEVELOPMENT PROJECTS



A memorization tool made in Unity! Memory Monster is a mobile app for Android and IOS that lets you upload something you need to learn and turns it into a game to help you memorize it!









2024-2026
Developer
Designed and developed gameplay systems in Unity.
Collaborated with designers to implement interactive UI for over 25 pages.
Integrated voice recognition software with over three in game features.
Developed text display and text management systems for app features.
Managed and maintained back end server systems and client-server communications.
Managed deployment on the Apple App Store over two months.



2022-2024
Developer + 3D Artist



SideTracked! Is a low-poly, casual action RPG where any group of friends can group together and side with good or evil while becoming super human in strength, power, or magic!


Implemented gameplay systems and mechanics in Unity.
Developed a RPG character system allowing for character modification.
Collaborated with other developers and artists to program 15 unique gameplay features.
Designed, modelled and rigged over 10 in game characters and items.
Interfaced with multiplayer systems and Steamworks SDK











River Sturge is a interactive sturgeon game made for the Nechako White Sturgeon Recovery Initiative. Watch as your sturgeon goes from juvenile to adult, turning what used to be its predators into its prey!
Collaborated with members of the NWSRI to develop a short interactive Unity Game
Produced all game assets and code.
Deployed the project on a Android kiosk at Exploration Place Museum & Science Center in Prince George
2021-2022
Developer + Artist






























